Submitted by andrew on Fri, 11/04/2011 - 12:54
One of our most popular code requests is a look at how we build toadlet for iOS devices (iPhone, iPad, iPodtouch) using cmake. While we currently have a solution posted in the toadlet source prerelease on google code (http://code.google.com/p/toadlet), it is non optimal and has been replaced in the current toadet tree. Which is not yet on google code. Because we are swamped with work right now.
Submitted by andrew on Wed, 07/27/2011 - 18:00
NOTE: This toolchain file has been superseded by our own ios-cmake project. Check here for details: http://www.ltengsoft.com/node/21
After almost a solid day of work, we've managed to put together a new CMake toolchain file for iOS 4.3 that builds toadlet for either iOS Devices or any of the iPhone/iPad Simulators, all from the same project.
Submitted by andrew on Tue, 05/17/2011 - 09:16
Our private mercurial repository server is back online. We've got a fresh look for the interface, and now provide RSS/Atom feeds for each of the projects. Thanks to Mercurial's slick hgweb scripts, uwsgi, and of course the mighty NGINX websever!
Submitted by andrew on Mon, 04/11/2011 - 12:33
Just finished wrapping up the html help documentation for Quarq Technology's new Qalvin application. When I had to change a whole pile of image sizes and colorspaces for better formatting, the ImageMagick tool proved to be a godsend.
A shot each of "mogrify -resize" and "mogrify -colors" later, my entire document is up to date. I love the command line; thanks ImageMagick! http://www.imagemagick.org
Submitted by andrew on Thu, 03/17/2011 - 16:29
After over 1/2 a days worth of work, we've updated both of our sites to use Drupal 7. Overall the process was pretty painless thanks to the detailed upgrade guides on http://drupal.org. Only some minor theme tweaks were needed.
However there are almost always lose ends after a major event like this. If you see anything out of wack, please contact us right away or just tweet it on over. We appreciate any feedback!
Submitted by andrew on Mon, 03/07/2011 - 14:34
So we finally have a functional build of the tahoe open source FEA package that builds entirely from CMake! This allows you to setup Tahoe's optional packages and material models all from within the CMake interface.
Using CMake also makes it super easy to search for system packages like expat and any form of MPI library. Only a couple of custom Find scripts (for netcdf and exodusII) needed to be written.
Submitted by andrew on Tue, 02/01/2011 - 16:56
Lets see if it beats the old APC's 11 years.
Submitted by andrew on Tue, 01/25/2011 - 16:18
Submitted by andrew on Fri, 01/07/2011 - 10:49
Gotta love Drupal! It took less than 2 hours to get a small new website up and running for the folks over at http://www.gardenjunkiedesigns.com. This time I didn't even bother with the image uploader module; just ftp'ed the pictures in manually to sites/default/files.
My only drupal complaints? I end up having to edit code to: remove the default welcome page (since I only use blocks on the homepage), and to get rid of those pesky breadcrumbs! Otherwise it's great.
Submitted by andrew on Tue, 12/21/2010 - 10:44
It's true. After sinking something like half of a day into investigating a crash out on OpenFOAM's blockMesh tool, I finally took apart my blockMeshDict file piece by piece and compared it to a working axisymmetric analysis example.
It all came down to the wedge patches. OpenFOAM's user guide states that "For 2 dimensional axi-symmetric cases, e.g. a cylinder, the geometry is specified as a wedge of small angle (e.g. < 5 degrees ) and 1 cell thick running along the plane of symmetry, straddling one of the coordinate planes".
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